![command and conquer red alert 3 uprising scavanger command and conquer red alert 3 uprising scavanger](https://i.pinimg.com/originals/be/71/91/be71911ffc876fc9d0be027b1b7abc76.jpg)
![command and conquer red alert 3 uprising scavanger command and conquer red alert 3 uprising scavanger](https://media.moddb.com/images/members/4/3913/3912866/profile/6F2BF0CD-2878-4164-86AD-42F24BEA.jpeg)
I’ll of course be skipping over everything that I’ve played, and will add notes to each entry that briefly speaks to those games. I’ve been playing games long enough to know pretty early on if something will click with me or not, so this will not be one of those situations where I play everything as much as possible to completion, unless it’s something I really end up enjoying. So with that being said, I’ve decided to go through my entire Steam library in alphabetical order. Figure the least I can do is check them out to see if they’re worth my time, right? I think of the countless developers out there who put in what was likely a tremendous amount of time into these projects. You could argue that the same is true of physical games if your house burns down, floods, or gets broken into, but the point remains that this adds up to a lot of games sitting around that have not and may never get played. I see this massive list of games I’ve collected over the years, knowing that in the unlikely event that Steam ever goes away or my account somehow gets lost/compromised, those games could be gone forever. There’s this thing a lot of gamers refer to as “gaming paralysis”, where you stare at your backlog with a look of complete bewilderment, overwhelmed by the number of options in front of you. Buy something because I’m excited about its release (or a sale is seemingly too good to pass up), and then let it sit for years before I get around to playing it. That seems to be the way of things with me. I’ve been a part of the Steam ecosystem since 2004’s Half-Life 2, a game that I didn’t play until 2009. How on earth did I get here? Steam sales, bundles, and a lack of willpower, that’s how. One-thousand four-hundred and seventy-three games.